<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Senaris: Deterministic Fantasy Tactics Devlog - itch.io</title><link>https://craftkobo.itch.io/senaris</link><description>Hex-grid fantasy tactics with no RNG and no unit production: you win with the squad you are handed.</description><item><guid>https://craftkobo.itch.io/senaris/devlog/1652305/patch-011-easier-to-read-easier-to-move</guid><title>Patch 0.1.1: easier to read, easier to move</title><link>https://craftkobo.itch.io/senaris/devlog/1652305/patch-011-easier-to-read-easier-to-move</link><pubDate>Fri, 04 Sep 2026 16:41:40 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Patch 0.1.1 is up. This is not the Undead Rush update — that chapter is still next. This patch fixes what the first players ran into. First, a thank-you. Richard Yorke played the demo on his channel...</p>]]></description></item><item><guid>https://craftkobo.itch.io/senaris/devlog/1649777/three-shots-or-one-blast</guid><title>Three shots or one blast</title><link>https://craftkobo.itch.io/senaris/devlog/1649777/three-shots-or-one-blast</link><pubDate>Wed, 02 Sep 2026 14:18:47 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The next chapter of Senaris is called &quot;Undead Rush&quot;, and it will land in the next update. This time the enemy is undead. Skeletons and zombies crawl out of graveyards and keep coming — clear a wave...</p>]]></description></item><item><guid>https://craftkobo.itch.io/senaris/devlog/1644942/why-senaris-rolls-no-dice</guid><title>Why Senaris rolls no dice</title><link>https://craftkobo.itch.io/senaris/devlog/1644942/why-senaris-rolls-no-dice</link><pubDate>Sun, 30 Aug 2026 04:52:16 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello — this is CraftKobo. Senaris is a turn-based tactics game we are building: hex grid, swords and sorcery, one battle at a time. The demo lives here on itch and will grow chapter by chapter. Thi...</p>]]></description></item></channel></rss>